Inventor
I’m Dylan L.R. Pollock, based in Elliott Lake, Ontario. For more than a decade, I’ve been building Huey and the Monkey-Head-Project while restoring consoles, cabinets, displays, and other pieces of older hardware that still deserve a second life.
I work iteratively: think it through, test it physically, correct what fails, and keep the architecture coherent even when the body changes underneath it.
I care about serious systems built from real parts, real constraints, and methods a real person can actually reach — not a fantasy lab imagined without limits.


Learn by taking things apart
A lot of my learning started the direct way: take things apart, see what survives, and understand how a system actually behaves once it leaves the page and lands in your hands.
That habit — learn it physically, learn it honestly, then carry the lesson forward — still shapes how I approach hardware, documentation, and the longer project line.

Build, test, document, revise
The method is iterative and physical: build the smallest real version that proves the point, test it, document what changed, then revise without losing continuity.
That pattern holds across Huey, the restorations, the kernel work, and the site itself. The machine and the documentation have to stay aligned or the project starts lying about what it is.

Obtainable ambition
With enough time, energy, and resources, one person can still build something serious. That belief sits underneath Huey, the restorations, the documentation, and the way this site is structured.
The point is not fantasy scale. It is serious work that stays honest about materials, tradeoffs, and the long road between an idea and something that actually holds up.

A few more things about me
These cards keep the page human without dragging it off course: the parts of daily life, memory, and routine that still say something honest about the work.


Driving
Roads, weather, and the quiet headspace that comes from getting out and moving.
Browse gallery →
Attending concerts
Live rooms, volume, and the kind of nights that stay in memory longer than they should.
Open playlist →
Movies
I keep coming back to performances, scenes, and recordings that still hold up under repetition.
Open media →
TV shows
Serial storytelling, comfort rewatches, and the kind of structure that rewards attention over time.
Open media →
Dogs
Home, routine, and the part of life that keeps the rest of the work grounded.
Open dogs →
Programming
The practical side of making the machine legible: scripts, fixes, validation, and repeatable system work.
Open kernel work →
Video games
Hardware, software, and the restoration side of play instead of just the finished consumer surface.
Open projects →
Music
Albums, live recordings, and the atmosphere that keeps the lab feeling human instead of sterile.
Open playlist →